Back in the late 80s, pleased with the inordinate amount of success they’d found on the Nintendo, legendary game designer Shigeru Miyamoto and his crew decided it was time to create a new moneymaker. Enter the Super Nintendo, a glorious grey toaster with stylish purple buttons and 8/16 bits, which for the time was a whole lot of bits. Milky’s land is no difference and this upcoming endless platformer is a reminder of how fun 8/16 bit games really are. Milky’s land comes with amazing cartoon look’n like graphics and endless retro fun and will soon be available for all Commodore Amiga computers with 1 MB of ram. The game is being developed by Michael Gibs.

More news: Generation Amiga magazine