With more companies starting to push augmented reality (AR) technology these days, we’re starting to see some really cool applications. Developer Abhishek Singh recently created a ARKit version of Street Fighter 2, one of his favorite childhood videogames. Street Fighter II released on Commodore Amiga in 1991 follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round is to deplete the opponent’s vitality before the timer runs out. Unfortunately for those who wish to play Singh’s game, it isn’t available for the public just yet as the developer said that he would need to figure out some copyright issues first, which is unsurprising given that Street Fighter belongs to Capcom.

The AR edition of Street Fighter II
The Commodore Amiga edition released in 19911

More news: Generation Amiga magazine