The first Cannon Fodder featured the now classic ‘War has never been so much fun’ tune and not to be outdone, the sequel features yet another composition of musical excellence. Very much in the same vein as the first piece, with plenty of strong vocals, the song has now got a dance edge to it. It’s a good piece of music, but as soon as you’ve heard it once you’ll skip past it with the click of the mouse-button the next time you load up the game. Actual in-game music and sound effects are identical to the sounds heard in the original Cannon Fodder. This, I suppose, is a bit of a shame, but the only sounds you’re interested in hearing are gun-shots, explosions and the screams of pain as your enemies die a horrible painful death. On first glance, Cannon Fodder 2 looks virtually identical to the original game, especially when you’re playing through the first couple of missions. Another couple of missions later, you stumble upon a switch and unknowingly summon a bunch of aliens to Earth. You get to board their ship and this is when the graphics start to change.

This time, Sensible Software have gone all funny on concepts. You control universal soldiers who start off in the Middle East when, in the winking of an eye, you’re kidnapped by aliens who want you to help them out in their own scuffle.

Cannon Fodder 2 has no really new features. In fact, on the face of it, it is the same game tarted up with new graphics; an extra 24 missions for the faithful. In terms of playability it tends to put you in at the deep end right from the beginning. The original had a gradual build up of awkwardness and difficulty which means that newcomers could quickly get used to it. This one gets tricky very quickly with the arrival of ‘friendly fire’ and vehicles, and it really can get frustrating trying to figure out the least punishing route through the fields of fire. Also, grenades and bazooka rockets seem to be in much shorter supply and easier to destroy too soon. Cannon Fodder 2 is a well crafted fun piece of software that will have you tearing out hair in chunks when all goes wrong and whooping for joy when it goes right.

More news: Generation Amiga magazine