
VirtualC64 is a user-friendly Commodore-64 emulator. It utilizes a cycle-based simulation engine to achieve high compatibility. Although cycle-accurate emulation consumes more computing time than, e.g., line-based emulation, all modern machines provide enough computing power to imitate a C64 in real-time. VirtualC64 does not yet reach the awesome compatibility of the classical emulators such as Hoxs64, Vice, or Frodo, however, plenty of games are already running, and the list of compatible applications grows with every new release. Requires macOS 10.13 or 10.14. The C64 dominated the low-end computer market for most of the 1980s. For a substantial period (1983–1986), the C64 had between 30% and 40% share of the US market and two million units sold per year, outselling IBM PC compatibles, Apple computers, and the Atari 8-bit family of computers. Sam Tramiel, a later Atari president and the son of Commodore’s founder, said in a 1989 interview, “When I was at Commodore we were building 400,000 C64s a month for a couple of years.” In 2011, 17 years after it was taken off the market, research showed that brand recognition for the model was still at 87%.


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