Flying Shark was released in 1987 for Commodore Amiga. A new modern version has recently been released for AmigaOS 4.X. Piloting a biplane, the player takes out enemy land, air, and naval craft across various environments. Certain waves of enemy airplanes produce bonuses when shot down, such as powerups, point bonuses, and extra lives. Each stage begins and ends at a runway, and every time the player lands at a runway beyond the first takeoff, the amount of bombs multiply 3,000 points to the player’s total score. The player gets three bombs at the start of each stage. The game has five stages and then it loops from stage two indefinitely.