Open Fodder v2.0 released: reviving Cannon Fodder’s legacy

Open Fodder, the open-source port of the iconic 1993 Amiga game Cannon Fodder, hit version 2.0.0, enhancing playability on modern PCs including Linux and SteamOS. Requiring original data files from GOG for Cannon Fodder 1 and 2, it introduces random maps and bug fixes while preserving the original’s tactical charm. annon Fodder debuted in 1993 from Sensible Software, creators of Sensible Soccer, blending top-down action with strategy on Amiga and Atari ST. Players command squads through 24 missions across warzones, jungles, and snowy peaks, managing tiny soldiers who run, shoot, and perish realistically—earning notoriety for its anti-war stance via a cemetery screen tallying every death. The title sparked controversy; UK tabloids dubbed it “video nasties,” but it sold over 100,000 copies and won awards for innovation. A 1994 sequel, Cannon Fodder 2, expanded to 40 missions with vehicles, multiplayer deathmatch, and destructible environments on Amiga, DOS, and later PlayStation. Sensible Software folded in 1999, but the IP lived on via re-releases on GOG and Steam. Codemasters holds rights, limiting music ports due to proprietary tracks, yet the core engine thrives openly. Open Fodder, started around 2012 on GitHub, modernizes it with resolutions scaling, controller support, and cross-platform builds—even RISC-V Linux. This release fixes original bugs like soldier sprite crashes, animation glitches on direction changes, and unarmed helicopter grenade drops. Helicopter briefings gain smoother, refresh-rate-adjusted movement and proper DOS visuals; random map text clears correctly, mouse modes lock properly, and Flatpak supports.

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