
SNK has officially announced Season 2 for Fatal Fury: City of the Wolves, accompanied by a new trailer showcasing upcoming content. While the confirmation of additional fighters and continued support for the game has been welcomed by fans, the trailer itself has also prompted a big discussion online, particularly around the possible use of AI-generated visuals. Much of the criticism focuses on the art style and animation quality seen in the trailer. Some viewers feel that certain background elements and transitions appear inconsistent with the hand-crafted aesthetic typically associated with SNK’s fighting games. This has led to speculation that generative AI tools may have been used during production, especially for promotional imagery rather than in-game assets. Importantly, the conversation has been relatively measured. Rather than outright rejection, many fans are expressing concern about transparency and artistic direction, emphasizing that Fatal Fury has a long legacy built on distinctive character design and strong visual identity. From this perspective, the feedback is less about opposing new technology and more about ensuring it complements, rather than replaces, human creativity. SNK itself has not gone into technical detail about how the trailer was produced, but the discussion highlights a growing industry-wide topic: how AI is used in marketing and presentation, and how audiences perceive it. As AI tools become more common in game development pipelines, players are increasingly attentive to where and how they are applied. Despite the debate, anticipation for Season 2 remains strong. The new content promises to expand the roster and extend the life of City of the Wolves, and many fans are hopeful that future trailers and updates will better reflect the artistic strengths that made the series iconic in the first place.














