Once upon a time, owning a Commodore Amiga meant you were living in the future. While…
Day: 8 February 2026
How Joyce Weisbecker became the first woman to design commercial games
For decades, the origin story of the video-game industry has followed a familiar script: a handful…
PowerPC performance: did it finally make the Apple Mac a gaming machine?
For decades, the phrase “Mac gaming” sounded a bit like “diet water”—technically possible, but not something…
The secret history of Grand Theft Auto: how chaos built a gaming legend
In the mid-90s, a group of developers crowded around a monitor in a modest development studio,…
How Stunt Car Racer (1989) pioneered realistic physics in racing games
In 1989, most home computers struggled to draw a convincing straight line at speed, let alone…
Inside the Sony PlayStation 1 hardware: how powerful was the PS1 really?
When Sony launched the original PlayStation in the mid-90s, the marketing message was simple: arcade-quality gaming…
The untold story of shareware and the birth of independent game development
Before digital downloads, before app stores, before indie studios could launch a game worldwide with a…
Elon Musk’s first computer: how a Commodore VIC-20 sparked a tech visionary
In the early 80s, long before reusable rockets, electric vehicle revolutions, and global satellite networks, a…
Tony Hawk’s Pro Skater (1999): a cultural turning point for games
In the late 90s, sports video games were predictable. Football, basketball, and racing titles dominated store…
Nintendo Switch 2 operating system explained: how Horizon OS powers the console
When a new console launches, the spotlight usually goes to teraflops, ray tracing, and dramatic slow-motion…
How Microsoft went public in early 1986 and transformed the global software industry
In early 1986, nothing looked particularly historic from the outside. Office workers arrived with coffee, traders…