
The games that launched one of the most iconic horror franchises in gaming history have officially made their way to Steam. Capcom has released the original versions of Resident Evil (1996), Resident Evil 2 (1998), and Resident Evil 3: Nemesis (1999) on Valve’s platform, giving PC players the opportunity to experience the classic titles that defined survival horror nearly three decades ago. While modern audiences may know the series through its recent remakes and newer entries, these original games represent the foundation of everything the franchise would become. Their arrival on Steam is not just another rerelease—it’s a chance for both longtime fans and new players to revisit the moment when horror games began to change forever.

When the first Resident Evil launched in 1996, it introduced a style of gameplay that was unlike anything most players had experienced at the time. Instead of fast-paced action, the game focused on tension, atmosphere, and careful exploration. Players found themselves inside the eerie Spencer Mansion as members of the S.T.A.R.S. special forces unit investigated a series of brutal murders in the Arklay Mountains outside Raccoon City. What seemed like a routine investigation quickly turned into a fight for survival when the team discovered the mansion was filled with zombies and other horrifying experiments created by the mysterious Umbrella Corporation. The game’s fixed camera angles, limited ammunition, haunting music, and puzzle-driven progression created a slow-burning sense of dread that kept players constantly on edge. Every encounter felt dangerous, and every hallway could hide something waiting to attack.

Two years later, Resident Evil 2 expanded the scope of the series dramatically. Instead of being confined to a single location, the story unfolded across the doomed streets of Raccoon City during the height of the outbreak. The game introduced two new protagonists—rookie police officer Leon S. Kennedy and college student Claire Redfield—whose paths cross as they struggle to survive the catastrophe. One of the most memorable aspects of the game was its dual-scenario system, which allowed players to experience the story from both characters’ perspectives. Decisions and actions in one scenario could affect events in the other, creating a deeper and more immersive narrative. The game also introduced several characters and creatures that would become staples of the franchise, while further expanding the story behind Umbrella’s experiments and the virus that had destroyed the city.

By the time Resident Evil 3: Nemesis arrived in 1999, the series had already established itself as one of the biggest names in horror gaming. This time the story returned to Jill Valentine as she tried to escape Raccoon City before it was completely wiped off the map. What truly set the game apart, however, was the introduction of Nemesis himself—a towering bio-weapon created specifically to hunt down surviving members of the S.T.A.R.S. unit. Unlike previous enemies in the series, Nemesis didn’t simply wait for players in scripted encounters. He could appear suddenly, chase players across multiple areas, and create constant pressure throughout the game. His relentless pursuit added a new level of tension that kept players nervous even when they thought they were safe. The game also introduced branching choices known as “live selections,” which forced players to make quick decisions during critical moments, slightly altering the course of the story.

Although the original trilogy received PC ports during the late 1990s and early 2000s, those versions eventually became difficult to find and even harder to run on modern systems. Over the years, many fans had to rely on old discs, emulators, or community-created patches to revisit the games. Their return to digital storefronts has helped change that, and the arrival of the trilogy on Steam significantly increases accessibility. With the games now available on the world’s largest PC gaming platform, a new generation of players can experience the originals without having to hunt down outdated copies or rely on unofficial workarounds.

The timing of the release is also fitting, as the Resident Evil franchise approaches its 30th anniversary in 2026. Over the years, the series has grown into one of the most recognizable brands in gaming, spanning numerous sequels, spin-offs, films, and animated adaptations. Recent remakes of Resident Evil 2 and Resident Evil 3 reimagined the original stories with modern visuals and gameplay systems, introducing the events of Raccoon City to a new audience. However, despite the improvements in technology, the original games still offer an experience that feels unique compared to their modern counterparts. The classic titles are defined by their slower pace and careful resource management. Instead of relying on action-heavy combat, they build tension through atmosphere and uncertainty. The fixed camera angles create dramatic perspectives, the limited supplies force players to plan their moves carefully, and the environments themselves become characters in the story. This deliberate style of horror helped shape the identity of the genre and influenced countless games that followed.

By bringing the original trilogy to Steam, Capcom is not only preserving an important part of gaming history but also allowing players to reconnect with the roots of the franchise. For longtime fans, it’s a nostalgic opportunity to revisit the games that first introduced them to the world of Resident Evil. For newcomers, it offers a chance to see where the series began and experience the design philosophy that defined survival horror in its earliest form. Nearly thirty years after players first stepped into the dark halls of the Spencer Mansion and fought their way through the collapsing streets of Raccoon City, the original nightmare is back. With the classic trilogy now available on Steam, the story that started it all can once again be experienced exactly as players remember it—or discovered for the very first time. However, it’s worth noting that the games currently do not include achievements!














