
A new indie sci-fi platformer called Nullstar: Solus is launching this month, and it’s already drawing attention from players who enjoy fast, skill-based games. Developed by Smash Attack Studios, the game is scheduled to release on April 16, 2026 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. With its mix of retro-inspired visuals and modern gameplay mechanics, Nullstar: Solus aims to deliver a challenging but accessible experience for fans of precision platformers. The game puts players in control of a small scavenger drone named Solus. In the story, corporations send drones like Solus into the ruins of dead worlds to recover powerful energy sources known as Nullstars. These mysterious fragments contain immense energy capable of powering entire planets, making them incredibly valuable. Solus’ mission is to explore the remains of a gigantic megastructure left behind by a long-lost civilization and locate these Nullstar fragments before rival scavengers can claim them.

Exploring the megastructure is far from easy. The environment is filled with crumbling architecture, dangerous traps, and unstable systems that have been dormant for centuries. Players must carefully guide Solus through narrow corridors, hazardous machinery, and unpredictable obstacles while searching for the valuable fragments hidden within the ruins. Every movement matters, and even small mistakes can send the drone crashing into hazards. The gameplay focuses heavily on precision and control. Solus moves using thrusters that allow the drone to glide and maneuver freely through the environment. Mastering these thrusters is key to success, as players need to balance speed with careful control. Thrusters can be used to accelerate, slow down, or navigate tight spaces, and learning how to use them effectively becomes increasingly important as the levels grow more complex.

Nullstar: Solus features dozens of handcrafted levels spread across several different worlds. Each level presents its own set of challenges, from tricky platforming sections to high-speed routes that reward quick thinking and precise timing. Many stages also include alternate paths and hidden areas, encouraging players to replay levels in order to improve their performance or discover secrets they might have missed the first time. Speed and efficiency play a big role in the game’s design. Players are encouraged to complete levels as quickly and cleanly as possible, with faster times leading to higher scores. Global leaderboards allow players to compare their best runs with others around the world, adding a competitive element that may appeal especially to speedrunning fans. Perfecting movement and shaving seconds off a run can become just as rewarding as simply completing the level.

Visually, the game combines retro pixel art with atmospheric sci-fi environments. The abandoned structures Solus explores feel mysterious and ancient, giving players the sense that they are uncovering the remains of a forgotten civilization. The soundtrack and sound design help reinforce this atmosphere, blending tension and discovery as players push deeper into the ruins. The project originally began in 2024 as a personal development challenge by creator Dean Baron. Over time, the idea expanded and eventually grew into a full indie project with contributions from developers around the world. This collaborative effort helped shape the game into the polished platformer it is today, with a strong focus on tight controls and carefully designed levels. The combination of a reasonable price, replayable levels, and competitive leaderboard mechanics could make it particularly appealing to fans of indie platformers looking for something new to master. As its release date approaches, Nullstar: Solus is shaping up to be an interesting addition to the indie platforming scene. Its blend of retro aesthetics, challenging gameplay, and speed-focused mechanics offers players a chance to explore mysterious ruins while testing their skill and precision. When the game launches later this month, players will finally be able to take control of Solus and begin the race to recover the powerful Nullstar fragments hidden within the depths of a forgotten world.













