How the original Sony PlayStation worked: a technical guide to PS1 architecture

Inside the PS1 architecture, the most important thing to understand is that the original PlayStation was…

From tape to screen: the legacy of the Commodore 1530 Datasette

There are some machines that become legends, and then there are the machines that actually did…

Resident Evil 4 on Dreamcast finally exists as a fan-made proof of concept

Resident Evil 4 on Dreamcast sounds like the kind of thing you would have read about…

AGA, Chip RAM and CPU contention: the real Amiga 1200 story

There was something deeply seductive about AGA when it arrived. It sounded like relief. It sounded…

Castlevania Belmont’s Curse looks like a bold new chapter for the series

Castlevania has always been one of those series that means more to people than just another…

Microlandia’s latest update expands one of Indie gaming’s smartest city builders

Microlandia is the kind of city builder that can fool you at first. It has a…

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