
For many retro players, the most exciting part of UrbX Warriors may not be where it is now, but where it could be heading next. The game is already playable in demo form on Windows and Mac, but the prospect of an Amiga version has given the project an extra spark among classic computer fans. A Facebook post by Stuart Cambridge lists Amiga among the planned future platforms. That Amiga interest feels natural. UrbX Warriors is being made by Tony Warriner and Stoo Cambridge, two names with deep roots in the British games scene. Warriner is associated with Revolution Software and adventure classics such as Broken Sword and Beneath a Steel Sky, while Cambridge’s pixel art legacy runs through Sensible Software titles including Sensible Soccer and Cannon Fodder. Their new studio, Brazen Gameplay, was founded in 2024.

At heart, UrbX Warriors is an arcade adventure with role-playing flavour. It is built around immediate, pick-up-and-play action, but it also promises a slowly unfolding story, puzzles, hidden areas, secrets, humour and a descent into something much darker than its bright retro look first suggests. The game follows urban explorers Alejandro and Ramona, who believe they have discovered a lost temple. What begins as an adventure into the unknown quickly turns into a fight for survival as they are pulled into underground tunnels filled with demons, zombies, robber gangs, traps and puzzles. The simple question becomes the hook: can they get out alive? There is an old-school directness to that premise, but also a very human appeal. UrbX Warriors is not just about nostalgia for old machines; it is about the feeling those machines gave players — curiosity, danger, discovery, frustration, triumph, and the urge to try again after one more mistake. The developers describe it as “one more go” arcade gameplay, and that phrase captures the game’s focus well.

The Spectrum Next version is clearly central to the project, with the game described as pushing the machine’s enhanced hardware, while the current demo also serves Windows and Mac. On itch.io, the development log shows continued updates, including the 1.5 demo release, suggesting the game is still actively being refined. For Amiga users, the important point is patience. The Amiga version is not the current headline release, and there is no need to pretend it is already here. But the signs are encouraging: Amiga is listed among planned platforms, the itch.io page now teases a coming 16-bit edition, and Warriner’s own replies point toward a future .ADF release. For now, UrbX Warriors is best seen as a lively new retro action adventure for Spectrum Next and modern systems — with a possible Amiga chapter that could make it even more interesting.












