Linux gaming before Steam: the story of Loki Entertainment

Today, Linux gaming can feel surprisingly ordinary. You open Steam, press install, and Proton performs its…

How Ken Silverman’s Build engine shaped Duke Nukem 3D and 90s FPS design

Before first-person shooters became cinematic military campaigns, open-world sandboxes or esports arenas with weapon skins priced…

The PlayStation mouse was a failure, but it revealed something fascinating about the PS1

Sony’s two-button ball mouse was not a headline-grabbing accessory like the Dual Analog Controller, the DualShock,…

Digital Creations DCTV: the little box that made the Amiga paint in composite colour

The Amiga was already famous for doing more with video than most home computers had any…

Sega’s last console had a hidden connection to SNK’s Pocket fighter

Before cloud saves, companion apps and cross-progression became standard marketing language, there was a small black…

When Commodore tried to turn the C64 into a console, it backfired spectacularly

In 1990, Commodore looked at the ageing but still popular Commodore 64 and saw one more…

GameLine: the forgotten Atari 2600 modem service before Xbox Live

Before online gaming became a weekend habit, a subscription bill and occasionally a test of human…

WinUAE Linux and macOS port moves forward with new pre-release

Earlier this month, we covered the first public pre-release of WinUAE for Linux and macOS, a…

New ArcStation PS1 mod replaces the PlayStation CD drive with SD card

The original PlayStation has reached the point where it is no longer just a games console.…

The story of GORILLA.BAS, the MS-DOS artillery game that taught BASIC

Before coding bootcamps, browser sandboxes and cheerful online tutorials with badges, there was a blue screen,…

Game Sprockets: Apple’s overlooked answer to DirectX for Mac gaming

The Macintosh had colour, sound, a friendly interface and a loyal user base that believed software…

Commodore CDXL explained: the Amiga’s strange but clever pre-MPEG video format

Before streaming, before DVD, before the web turned every laptop into a tiny television station, full-motion…

Zarch: the British ARM showcase that made the Acorn Archimedes look years ahead

Picture a British school computer showroom in 1987. Not a place of neon futurism, not a…

Atari Mindlink and telepathy: the weird history of Atari’s “mind-control” game

Before motion controls, VR headsets and neural interfaces became part of the gaming conversation, Atari tried…

The black PlayStation dev kit that predicted the Indie games boom

In 1997, owning a PlayStation usually meant playing Ridge Racer, Tekken 2 or Tomb Raider until…

June 20, 1994: Jay Miner, Commodore’s Amiga visionary, dies in California

On 20 June 1994, Jay Miner died in Mountain View, California. In the wider world, the…

Command & Conquer fan port brings Westwood’s RTS classic to Atari ST

Command & Conquer on the Atari ST sounds like the sort of sentence that should be…

White Creek preview: a new retro survival horror game for Sega Dreamcast fans

There are game announcements that make perfect sense in 2026. Another live service shooter. Another cosy…

From hero to villain back to hero: The Callback 8020 backlash shows exactly why this phone exists

One minute Commodore was the great retro comeback story, the brand that had somehow crawled out…

Amiga Quake ports get visual upgrade with improved 32-bit reconstruction

AmiQuake RTG and AmiQuake II RTG have both received the same kind of visual improvement recently…

Two Point Hospital: Full Health Collection announced for PS5, Xbox Series and Switch 2

Two Point Hospital is scrubbing back in, and this time the appointment is for PlayStation 5,…

He-Man and the Masters of the Universe could be 2026’s next great retro brawler

Retro gaming has had more comebacks than Skeletor has failed plans, but every now and then…

New amazing C64 Ultimate game engine explores 64 MHz power and REU memory

Have you ever wondered what Commodore 64 games could look like if developers fully embraced the…

Deadband preview: a mysterious new sci-fi horror game for the Commodore Amiga

Deadband is one of those new Amiga projects that immediately makes you look twice. Not because…

Duke Nukem: Zero Hour review – the forgotten N64 exclusive revisited

Duke Nukem: Zero Hour is the sort of game that could only really have happened in…

From pocket PC to Sega Dreamcast: the complete history of Windows CE

Before smartphones became the remote control for modern life, before tablets colonised sofas, and before every…

Guild Wars Reforged mobile release brings the 2005 PC RPG to iOS and Android

Guild Wars Reforged is heading to iOS and Android on 24 June 2026, giving one of…

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