
Killzone could be heading for a return. A new project based on Guerrilla Games’ long-dormant PlayStation shooter series is reportedly in a very early stage of production, with current information pointing to some form of remake or remaster. A completely new entry appears less likely for now. Sony hasn’t announced anything. Guerrilla hasn’t either. So, for the moment, this remains an unconfirmed project with plenty of room to change before it reaches players. Still, Killzone hasn’t had a new release since Killzone: Shadow Fall arrived with the PlayStation 4 in 2013. More than a decade has passed since Guerrilla last shipped a game in the series, so any fresh development activity is significant.
An external studio appears to be involved
Guerrilla reportedly isn’t handling the project alone. Current information points to an external developer working alongside the Amsterdam studio, with a remake or major reworking of an older Killzone game considered the most likely direction. Which game? No firm answer yet.
The original Killzone from 2004 would make sense as a candidate. It introduced players to the war between the ISA and Helghast and established much of the visual identity later entries built upon. It has aged considerably in terms of controls, AI, level structure and presentation, leaving plenty of scope for a full rebuild rather than a simple resolution upgrade.
Killzone 2 and Killzone 3 are other obvious possibilities. Both remain tied to PlayStation 3 hardware and neither has received a native modern console release. A reboot has reportedly been discussed too, though present information leans closer to an existing game receiving fresh development work. At such an early stage, plans can move around. Games get prototypes, internal revisions and major production changes long before anyone sees a trailer.
People Can Fly may have a role
People Can Fly has been linked with the project, though its involvement in Killzone hasn’t been confirmed by Sony or Guerrilla. It’s a plausible fit. The Polish studio has years of shooter experience through Bulletstorm, Outriders and Gears of War: Judgment, alongside development work on several large productions.
There’s another piece of information worth keeping in mind. People Can Fly signed an agreement with Sony Interactive Entertainment in March 2025 for a project carrying the codename Delta. Work covered a prototype based on a Sony-owned IP, but neither company identified the franchise involved. Killzone could be Project Delta. At present, there’s no official confirmation connecting the two.
An external production setup would let Guerrilla retain creative oversight without committing one of its main internal teams to full development. The studio has spent much of the past decade working on Horizon, starting with Horizon Zero Dawn in 2017 and continuing through Horizon Forbidden West and related projects.
Killzone was once one of PlayStation’s main shooters
For anyone who skipped the PlayStation 2 and PlayStation 3 years, Killzone occupied a very different position in Sony’s catalogue from where it sits now. The first game launched on PS2 in 2004. Its story centred on conflict between Vekta and Helghan, with the masked Helghast quickly becoming the most recognisable part of the series.
Guerrilla pushed much harder with Killzone 2 in 2009. The PS3 sequel drew attention for its visuals, heavy movement and large combat encounters. Killzone 3 followed in 2011, bringing larger environments, jetpacks and a broader selection of combat scenarios.
Sony didn’t keep the series limited to home consoles either. Killzone: Liberation arrived on PSP in 2006 with an isometric viewpoint, and Killzone: Mercenary reached PlayStation Vita in 2013. Mercenary proved particularly interesting since it placed players in the role of a hired soldier rather than sticking entirely with the usual ISA perspective. Later in 2013 came Killzone: Shadow Fall.
Released alongside PlayStation 4, Shadow Fall moved the timeline roughly 30 years past Killzone 3. Its story took place on a divided Vekta, with Vektans and Helghast separated by a huge security wall. Guerrilla used larger levels and gave players an OWL drone for attacks, shields, hacking and traversal. It remains the newest main Killzone game.
Don’t expect a release date soon
If the current information proves accurate, a new Killzone still appears some distance from release. There’s no announced platform, release window or final title. We don’t have confirmation of which older game may be involved either, and it’s unclear how extensive the work could become.
A remaster could retain most of the original structure with technical upgrades. A remake could mean new assets, rewritten systems, revised combat and major level changes. Right now, the distinction isn’t clear. What does seem clear is Sony hasn’t completely left Killzone in its archive. After 13 years without a new entry, development activity around the series appears to have started again. It’s early. Very early. But Killzone may finally have another project in production.














