
Battle Arena Toshinden is getting another run on modern hardware. Edia has announced Toshinden Collection, a new compilation containing the first three main games in the weapon-based 3D fighting series. There’s no release date yet, and Edia hasn’t confirmed a complete platform list. One detail is already set: the collection will appear at Tokyo Game Show 2026, where visitors can play the original Toshinden on Nintendo Switch 2. For anyone who missed the series first time around, the package gathers Battle Arena Toshinden, Battle Arena Toshinden 2 and Battle Arena Toshinden 3. Local multiplayer is planned, using a shared screen. Details on online play, display settings, extra modes and regional availability haven’t been announced.
Three Toshinden games in one collection
The scope is fairly straightforward. Edia is concentrating on the opening three numbered entries, rather than trying to package the wider Toshinden catalogue into one release. The first Battle Arena Toshinden arrived in Japan in 1995. Tamsoft developed it, with Takara handling publication. It became closely associated with the early PlayStation period, arriving at a point when console players were starting to see polygonal fighting games move beyond arcades.
Its main hook was easy to spot. Fighters carried weapons. Swords, whips and other gear gave Toshinden a different profile from many fighting games built around punches and kicks. Combat took place in 3D arenas, with players able to move across the depth of the stage rather than staying locked to a single flat plane. Ports followed for Sega Saturn, MS-DOS and Game Boy, giving the first game a life beyond Sony’s console.
Toshinden 2 and 3 widened the roster
Battle Arena Toshinden 2 appeared later in 1995, first in arcades before moving onto home hardware. It kept the weapon-based combat, added fighters and adjusted the pace of matches. The sequel stayed close to the structure of the original, so anyone familiar with the first game could settle in quickly.
Battle Arena Toshinden 3 arrived in Japan in 1996 and pushed the roster much further. It introduced more characters and changed parts of the arena design, including how stage boundaries worked. The third game became the largest of the three releases included in this collection.
The series continued after it. Toshinden 4 appeared in 1999, alongside several related releases and spin-offs across different systems. Edia’s new package stops at Toshinden 3, so later entries aren’t part of the announced line-up.
A series from the early 3D fighting boom
Toshinden came from a busy period for fighting games. Virtua Fighter had already shown what polygonal combat could do in arcades, and Tekken soon became a major name on PlayStation. Toshinden approached the same shift from a different angle, pairing 3D movement with armed characters and arenas built around lateral movement and depth.
For early PlayStation owners, the first game was one of the console’s prominent fighting releases. Its visual presentation belonged firmly to the mid-1990s transition into textured polygons, long before modern fighting games settled on current control standards and presentation systems.
Toshinden Collection puts those early releases together without extending the package into the later history of the franchise. At present, Edia hasn’t detailed whether each game will run through emulation, use modified original code, or receive technical changes for new hardware.
Tokyo Game Show will provide the first public demo
Toshinden Collection is scheduled to appear at Tokyo Game Show 2026 in Chiba, Japan. Edia plans to offer the first Battle Arena Toshinden as a playable Nintendo Switch 2 demo during the event. A Switch 2 demo doesn’t confirm exclusivity. Edia has referred to releases for current hardware, but the company hasn’t named every target platform yet. Pricing is missing too.
There are other unanswered questions. Online multiplayer hasn’t been confirmed. Neither have rewind functions, save states, control remapping, resolution options or alternate versions of the included games.
Edia previously announced licensing plans covering modern releases of the first three Battle Arena Toshinden titles across its 2026 and 2027 fiscal periods. Toshinden Collection now gives those plans a single package and a public name.
For now, the confirmed pitch is simple: three early Toshinden games, local multiplayer and a playable showing at Tokyo Game Show. Release timing, platforms and the finer technical details remain open.














