Croc 2 Kingdom of the Gobbos returns on PC and consoles this October

Croc is getting another outing on modern hardware this month. Argonaut Games has set 29 October 2026 as the digital release date for Croc 2 Kingdom of the Gobbos, with versions planned for Windows PC, Nintendo Switch, PlayStation 4, PlayStation 5 and Xbox Series X|S. For PC players, the game will arrive through Steam and GOG. Development is complete, so the release date is now locked in. This isn’t a new Croc game. It’s a remaster of the 1999 sequel, keeping the original structure and gameplay intact while bringing its presentation up to date for current machines. Croc 2 was a broader game than its predecessor, with larger hub areas, missions, vehicles, shops and more freedom between stages.

Croc is getting another outing on modern hardware this month. Argonaut Games has set 29 October 2026 as the digital release date for Croc 2 Kingdom of the Gobbos, with versions planned for Windows PC, Nintendo Switch, PlayStation 4, PlayStation 5 and Xbox Series X|S. For PC players, the game will arrive through Steam and GOG. Development is complete, so the release date is now locked in. This isn’t a new Croc game. It’s a remaster of the 1999 sequel, keeping the original structure and gameplay intact while bringing its presentation up to date for current machines. Croc 2 was a broader game than its predecessor, with larger hub areas, missions, vehicles, shops and more freedom between stages.

Croc 2 goes bigger than the first game

Croc 2 picks up after Croc: Legend of the Gobbos and sends its green hero across a much larger set of areas. The story starts when Croc discovers his missing parents are searching for him. At the same time, the Dantinis have revived Baron Dante, giving Croc another reason to leave home and head across the mainland.

Four main villages divide the campaign: Sailor Village, Cossack Village, Caveman Village and Inca Village. Each works as a hub, connecting Croc with missions and separate stages rather than pushing players through one fixed sequence.

There are more than 40 levels in total. Players rescue Gobbos, deal with new Guardians and move between areas as fresh missions become available. The remaster uses Croc 2 Kingdom of the Gobbos as its full title, bringing an early development name into the modern release.

It’s more than jumping and tail spins

The basic Croc controls remain familiar. You jump, move through 3D environments and use Croc’s tail spin against enemies. Croc 2 added a triple jump, which gives its platforming more vertical range than the first game. It doesn’t stick to standard platforming for long.

Minecart rides, car races, speedboat sections, hang gliding and flights in a wooden aeroplane break up the regular stages. Some sections are short distractions. Others form a larger part of individual missions.

Croc 2 came from a period when 3D platform games were becoming less rigid. Developers were adding hubs, mini-games, shops and mission systems, and Croc’s sequel followed the same direction.

Swap Meet Pete’s General Store sits at the centre of part of this structure. Players can spend collected crystals on useful items, and Pete’s Crystal Ball handles travel between villages. It makes Croc 2 a noticeably busier game than its predecessor.

The remaster keeps the original structure

Argonaut isn’t rebuilding Croc 2 from scratch. The remaster keeps the underlying game and updates its presentation, with visual work and quality-of-life changes aimed at current hardware. Its late-1990s design remains part of the package. Levels still use the same core layouts, missions follow the original structure and the mix of platforming, puzzles and vehicle sections stays in place.

For anyone coming straight from the recent Croc: Legend of the Gobbos remaster, the difference between the two games should be easy to spot. Croc 2 widened the first game’s formula instead of repeating it.

The PC release supports both Steam and GOG. Console versions cover PS4, PS5, Xbox Series X|S and Nintendo Switch. There’s no dedicated Nintendo Switch 2 edition announced for launch. The standard Switch release can run on Nintendo’s newer console through its compatibility support.

Croc2pedia opens up the development archive

One of the bigger additions sits outside the main campaign. Croc2pedia is an in-game archive packed with production material from Croc 2. It includes design documents, marketing material, animation tests, 3D models and content produced during development but left out of the original release.

There are developer interviews too, plus a Croc2mentary running for roughly 90 minutes. It covers the making of the sequel, from its early planning through production. Argonaut used a similar museum section for Croc: Legend of the Gobbos, so anyone familiar with the first remaster will recognise the format.

Croc 2 arrives on 29 October

Croc 2 Kingdom of the Gobbos launches digitally on 29 October 2026 for PC, Nintendo Switch, PS4, PS5 and Xbox Series X|S. The package keeps the sequel’s four villages, 40-plus stages, triple jump, vehicle sections and shop system, paired with updated presentation and a sizeable collection of development material.

For PC, Steam and GOG are both confirmed. More than 27 years after its original release, Croc 2 is heading onto current machines in a form built around the same game rather than a replacement for it.

Spread the love
error: