When RISC OS debuted on the Acorn Archimedes in 1987, it represented not merely a new…
Year: 2026
The PSP wasn’t just a handheld — it was a turning point for mobile gaming
More then twenty years on, the PlayStation Portable feels less like a discontinued gadget and more…
The most common hardware failures in aging Commodore Amiga computers
The most common hardware failures in aging Amiga computers are not the result of abuse or…
Rebuilding an 8-Bit icon: Bubble Bobble’s C64 Remastered reaches v1.1a
When Bubble Bobble arrived in arcades in 1986, it was a burst of color, charm, and…
The business model that made Football Manager a global gaming power
For more than twenty years, Football Manager has defied the rules of the modern games industry.…
Why Windows Vista earned its reputation as Microsoft’s worst OS
Windows Vista didn’t fail quietly. It failed loudly, publicly, and in a way that millions of…
The hidden importance of Dangerous Dave in MS-DOS history
In the late 1980s, personal computers were not supposed to be fun. They were beige machines…
How Gran Turismo changed the console war—and helped Sony win
In the late 1990s, the console war was supposed to be about mascots, genres, and price…
Upcoming AmigaOS 3.3: new features, refinements, and why this classic OS update matters
When AmigaOS 3.3 eventually ships—currently expected in 2026—it will do so quietly, without keynote livestreams, viral…
Inside the Commodore 64 PLA chip: the design flaw that killed countless breadbins
For millions of users, the Commodore 64 was their first real computer: a chunky beige “breadbin”…
An alternative future that never quit: history of AmigaOne hardware
In a technology landscape driven by scale, speed, and relentless standardization, the AmigaOne platform has followed…
Brown Dust 2 banned in Vietnam and restricted in Germany
When Brown Dust 2 launched, it positioned itself as a confident evolution of the gacha RPG…
Bulletin Board Systems: how Amiga users built social networks before social media
Before the web flattened everything into browsers and platforms, online life had a physical shape. It…
How PlayStation developers pushed PS1 hardware beyond its limits
By modern standards, the original PlayStation was underpowered almost to the point of absurdity. It had…
Open-Source Windows alternative ReactOS celebrates 30 years of development
Thirty years is an eternity in computing. In that span, operating systems have risen and vanished,…
Inside the making of Turrican: engineering an arcade giant on the Amiga
When Turrican arrived on the Amiga, it felt less like a new game and more like…
What old PC hardware taught us about control, complexity, and ownership
Before the computer ever made a sound, before a game loaded or a joystick twitched to…
The Amiga as a business computer: accounting and database software in focus
For all its cultural baggage as a creative and home-focused machine, the Commodore Amiga supported a…
How Cyrix survived Intel’s lawsuits—and changed the CPU market anyway
In the long shadow of Intel’s dominance, Cyrix occupies a strange and revealing place in PC…
Sony’s new bluetooth turntables bring vinyl hardware into the wireless era
Sony’s return to vinyl becomes far more interesting when you look closely at the hardware itself.…
When design becomes destiny: the Amiga’s architectural bet
The question of whether the Motorola 68000 was the “perfect” CPU for the Amiga only becomes…
Same game, new invoice: the game remaster economy explained
Are video game remasters a blessing, or just polished-up cash grabs wearing nostalgia like a disguise?…
Everything you’ve been told about the Macintosh Performa is wrong
The Macintosh Performa line occupies a strange place in Apple lore: mocked, misunderstood, and often invoked…
Parallax without polygons: the Amiga’s graphics revolution
In the mid-1980s, long before “GPU” entered the computing vocabulary, one home computer quietly solved problems…
SEGA screams: how a game console company gave the ’90s its attitude
SEGA didn’t just sell consoles—it sold attitude. At a time when most video games still projected…
Animating without sprites: the Amiga’s color cycling trick
Some of the most unforgettable animations in computer history didn’t actually move anything at all. No…
When Chrome passed Internet Explorer: the moment the browser wars changed forever
For much of the early internet era, one web browser ruled above all others: Internet Explorer.…