Parallax without polygons: the Amiga’s graphics revolution

In the mid-1980s, long before “GPU” entered the computing vocabulary, one home computer quietly solved problems…

Animating without sprites: the Amiga’s color cycling trick

Some of the most unforgettable animations in computer history didn’t actually move anything at all. No…

How the Amiga turned data compression into a creative weapon

On modern computers, size is rarely a concern. Storage is vast, memory is generous, and software…

Interchange by design: how the Amiga’s IFF enabled early multimedia workflows

In the mid-1980s, personal computing lacked a shared understanding of data. File formats were typically application-specific,…

A publishing platform without a plan: why the Amiga never became the standard

The Commodore Amiga is often remembered as a machine ahead of its time. In desktop publishing,…

GQ2 Enhanced marks the final chapter in the Geo’s Quest journey

The much-anticipated GQ2 Enhanced — an updated and visually richer version of Geo’s Quest “In Search…

Transforming the A500 Mini into an authentic Amiga 4000 experience

If you’ve ever dreamed of giving your retro gaming hardware a powerful new life, then the…

The AmiGoonies: a heartfelt retro revival on the Amiga

In an era where retro gaming continues to capture the imagination of players and creators alike,…

The intelligence gap: why Amiga game development was so unforgiving

Forget Unity or Unreal engine, in the late 1980s, writing a videogame often meant writing everything.…

The machine that opened the studio door: how the Amiga democratized computer arts

The transformation of computer art from a niche, technical curiosity into a widespread cultural force did…

Checkmate lives on: a new batch arrives for the Amiga faithful

In a recent Patreon update, Steve Jones shared news that a new small wave of Checkmate…

The psychology of retro game nostalgia through the lens of the Commodore Amiga

Retro game nostalgia is often misunderstood as a simple longing for old technology or outdated entertainment.…

Apollo A6000 review: the ultimate 68K Amiga, rebuilt for the modern age

In a retro-computing world increasingly dominated by emulation, software recreations, and nostalgic front ends running on…

Space Quest IV gets long-awaited Amiga OCS enhanced edition

Space Quest IV: Roger Wilco and the Time Rippers finally receives the Amiga port it deserves…

Retro revival kit: Scorpion engine hits new milestone

Game developers chasing that authentic 90s vibe on classic 68k hardware have a fresh weapon in…

Mastering loops with FxBox on classic Amiga hardware

FxBox v1.17 serves as a real-time multi-loop processor and editor crafted in AMOS BASIC for Amiga…

Eye of the Beholder on Amiga: 35 years in the dungeon

In 1991, Eye of the Beholder emerged from the shadows onto the Commodore Amiga, redefining what an…

Axion demo receives major engine boost on Amiga

In the vibrant retro gaming scene, few projects capture the spirit of innovation like Axion, a…

SWOS 25/26 lands on Amiga: retro soccer reborn

Sensible World of Soccer fans, rejoice! The beloved Amiga classic has kicked off into 2026 with…

Grind lives on: steampunk FPS still in active development

Grind delivers a Doom-like first-person shooter experience tailored for the Commodore Amiga 500 with just 1MB…

G-WARS blasts Amiga again: Geometry Wars clone hits perfection

G-WARS delivers neon chaos and twin-stick shooting inspired by Geometry Wars on Xbox to high-end Amiga…

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