A new update has been release of openXcom. OpenXcom’s lean and wiry Sectoids may be the new poster-xenos for brutal alien invasions, but thanks to OpenXCom , there’s still life left in their smaller, slower and pudgier cousins from 1994. The fan-made, open-source version of the original X-Com: UFO Defense. Basically, the game remain the same, but with tons of new content, aliens, weapons, crafts and researches. It also chucks in a slice of modernity by supporting modern resolutions, mouse wheels, autosaves and all the other stuff we’ve learned to take for granted. The story of X-COM, set in the near-future at the time of the game’s release, begins in the year 1998. The initial plot centers around increased reports of UFO sightings as tales of abductions and rumors of attacks by mysterious aliens become widespread. The nations of the world come to perceive this as a threat and attempt to form their own forces – such as Japan’s Kiryu-Kai force – to deal with the crisis, but these efforts are unsuccessful. On December 11, 1998, representatives from some of the most powerful nations in the world secretly meet in Geneva to discuss the issue. From this meeting is born the clandestine defense and research organization Extraterrestrial Combat (X-COM), over which the player assumes control at the start of the game.