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In an interview dating back to 1999, Gary Jones, principal systems engineer for NASA’s software systems at Cape Canaveral puts the quality of the Amiga this way: “It just turned out that it was a good machine (the Amiga). The things that make a machine good for playing games also tend to make it good for processing and displaying data, because you’ve got some of the same problems. You need a very efficient, very fast operating system, and the Amiga has that and very little overhead too. That’s what makes it nice; we don’t load down the system running the overhead; we can just process the data.” And the Amiga, above all, was a very reliable system, or how else could you trust several parts of the operations of spacecraft like the Atlas-Centaurs, Delta II and Delta III, a couple different models of the Titan and even the Space Shuttle. “And Commodore was easy to work with back then. When we asked for documentation, they sent us a stack of documentation about four feet high. They were willing to tell us everything about their machine. Since we had to design some custom hardware to go inside, it really helped to know exactly how everything worked.” The Amiga line at NASA lasted until 2004 and eventually decommissioned in 2006. Almost 12 years after Commodore’s bankruptcy…

More news: Generation Amiga magazine