“Warzone 2100,” a real-time strategy (RTS) game released in 1999, stands as a remarkable example of innovation and adaptability within the genre. Developed by Pumpkin Studios and later made open-source, “Warzone 2100” brings a unique blend of base-building, unit customization, and post-apocalyptic narrative. “Warzone 2100” distinguishes itself by offering players a diverse strategy experience. The game features a blend of traditional base-building, resource management, and tactical warfare, but its most striking aspect is the customization of units. Players have the freedom to design and modify their units, experimenting with weapons, chassis, propulsion systems, and other components. This level of customization empowers players to adapt their strategies dynamically to various challenges. Set in a world recovering from global catastrophe, the game explores themes of technological advancement, resource scarcity, and the consequences of human ambition.