Harald Speyer: the forgotten executive behind Commodore Europe

In the history of Commodore, the brightest spotlight usually falls on the American names: Jack Tramiel,…

How a Commodore mistake helped Peter Molyneux build a video game empire

Before Populous, Theme Park, Dungeon Keeper, Black & White and Fable, Peter Molyneux was not a…

Foundation Gold Amiga retrospective: building an empire in the later Amiga years

By the year 2000, the Amiga games market was no longer the crowded battlefield it had…

Monster Bash retrospective: how Apogee turned pet rescue into MSDOS horror fun

Some computer games begin with a grand prophecy. Some begin with an intergalactic war. Monster Bash…

Breakdown: Silent Riot demo preview – a brutal pixel art brawler with a dark edge

There is a particular joy in a good beat ’em up. It is simple, primal and…

ShapeShifter explained: the Amiga emulator that brought Macintosh to Commodore

There are moments in computer history when a piece of software does more than perform a…

Godzilla’s cult arena brawler is back as Atari prepares a modern remaster

There is a special kind of noise that only a good monster game can make. Not…

Phoenix BIOS: the company that made PC compatibility legal

The history of the personal computer is usually told through machines you could see and touch:…

A-10 Tank Killer retrospective: why Dynamix’s Warthog sim still matters

Some flight simulators arrive wearing mirrored sunglasses, polished medals and a Top Gun grin. A-10 Tank…

Vengeance Hunters Neo Geo review: classic arcade spirit, modern brawler energy

There is something beautifully unreasonable about releasing a brand-new game on Neo Geo hardware in the…

Sega made a pink Master System for Brazil, and it’s now a retro gaming treasure

The Sega Master System is usually remembered as an 8-bit rival to the Nintendo Entertainment System,…

Jon Hare: The British game designer who made the Commodore Amiga unforgettable

Before football games became glossy television simulations, before war games turned into cinematic blockbusters, and before…

How field-sequential colour could have changed the Apple II and 8-Bit computing

The history of the personal computer is usually told through processors, memory chips, keyboards and software.…

Dungeon Lurker revives 90s PC gaming with a dark roguelike twist

Some games chase nostalgia with a few pixels, a synthesiser soundtrack and a splash of artificial…

Silent Service on Amiga: Sid Meier’s submarine simulation classic revisited

There are action games that shout at you from the first second, all explosions, flashing sprites…

Blackthorne retrospective: why Blizzard’s 1994 DOS platformer still matters

Blackthorne for DOS is one of those classic PC games that proves Blizzard had style long…

IDT WinChip: the forgotten low-power x86 CPU that was ahead of its time

In the crowded PC market of the late 1990s, the processor business was a noisy contest…

Fallout 2 on AmigaOS enters beta, and it is wonderfully absurd

Some games get remasters. Some get re-releases. Some get lovingly preserved by fans with the sort…

Resident Evil Veronica Remake brings Claire Redfield back into the dark

For years, Resident Evil – Code: Veronica has been the remake fans would not stop asking…

Nova Swarm game preview: ships, bosses and score-chasing arcade action

Some games want 80 hours of your life, three spreadsheets and a full emotional support plan.…

Amiga vs Archimedes: multimedia muscle against ARM-powered speed

There was a moment, before the personal computer became standardised into the familiar shape of the…

How Verbatim, Maxell, Sony, and 3M fought to own the floppy disk era

There was a time when the most important object on a computer desk was not the…

Petal Panic for C64: Petal Pete battles weird enemies in a retro gardening adventure

There are bad days at work, and then there is whatever is happening to Petal Pete.…

The forgotten Commodore Amiga story behind seaQuest DSV’s 90s CGI

By the time seaQuest DSV arrived on television in 1993, science fiction was changing. For decades,…

Felipe 64 visual editor opens new doors for Nintendo 64 homebrew games

The Nintendo 64 is remembered for big 3D worlds, analogue control and games that helped define…

Screenbound preview: this Indie platformer makes you play 2D and 3D at the same time

There are indie games that look interesting, indie games that look clever, and indie games that…

Amiga CD32 gets better MiSTer FPGA support with updated Amiga core

The latest Amiga core developments on MiSTer are important because they make the Amiga CD32 and…

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