This abstract Commodore Amiga shoot’em up looks very promising. Early enemies spawn and quickly take over the entire screen if you don’t blast them down to size with your batter-pumping blaster. It’s always fun to blow things up, and it’s an excellent looking shoot ‘em up game release. The game is created by Daniel Stephens‎ (Code), Kevin Saunders (Graphics) and Lee Smith (Music). Release is TBA…

news source: Amiga-news.de & Indie retro news / image: Youtube / watch on Youtube

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