A great MS-DOS classic has been ported to the Amiga platform, “Dark Forces” is now playable on classic Amiga systems thanks to Szilard Biro. “Dark Forces” laid the foundation for the Star Wars FPS genre, paving the way for future titles like “Jedi Knight: Dark Forces II” and the acclaimed “Star Wars: Republic Commando.” One of the standout features of “Dark Forces” was its advanced engine, which set it apart from other FPS games of its time. While early FPS titles were often plagued by rudimentary graphics and limited interactivity, “Dark Forces” pushed the boundaries of what was possible. The game introduced features such as textured 3D environments, dynamic lighting, and multi-level design, all of which were relatively rare at the time. At the heart of “Dark Forces” is the character Kyle Katarn, a former Imperial Stormtrooper turned Rebel Alliance mercenary. This deviation from the traditional Star Wars narrative perspective brought a fresh and relatable character into the mix, allowing players to explore the universe from a different angle. Kyle Katarn’s journey, motivated by personal vendettas and a thirst for justice, provided a captivating narrative thread that kept players engaged throughout the game.