The AmigaOS 3.1 and AmigaOS 4.x version of Rise of the Triad has some rework and enhancements to make the gameplay and graphics better compared to the PC version. The original Rise of the Triad is a relic of the early ages of PC gaming. It didn’t ask you to aim up or down, quick save every few minutes, or worry about fiddling with graphics settings. It did, however, beg you to explode, shoot everything. You are part of an elite group of operatives called HUNT (High-risk United Nations Taskforce), and you must stop a maniac cult leader from killing millions of people. While scouting a remote island, you are suddenly surrounded by enemy troops with guns blaring. In the distance you see your boat–your only chance to escape–explode into matchsticks. In front of you is a huge fortress monastery, and your only chance to stop the madness. You are e quipped with awesome, high-tech weaponry like heat-seeking missiles, split missiles, and the Flamewall cannon, which leaves a trail of charred skeletons in its wake. You’ll also find magical instruments and weapons so incredible they defy description.